We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has launched a new update. This latest expansion highlights the distinctive charm that has become synonymous with Warframe in the past few seasons.
The new content, made available this week, introduces a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission aimed at making sure this complex, vast long-running online game is understandable by new players.
The Arrival of "The Teacher"
Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. These can be simple (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often craft hour-long videos about optimized loadouts that use synergistic enhancements to create devastating effects.
“Many players likely started their journey, encountering mods without grasping their purpose,” noted a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
Teamwork in Action
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were already fans of the game, but others had never played before, according to a lead designer. This fresh viewpoint that was essential.
“Our initial step involved observing new players and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?”
Veterans will naturally recognize these mechanics and understand how it works, but new players have to be taught to pay attention to these things.
“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Months of Effort
“There’s so much that goes into just making a really simple mission that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.